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Toaster

Toaster


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Join date : 2008-09-18
Age : 36
Location : The Netherlands

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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeThu Oct 16, 2008 5:50 pm

if u use negative tn make sure you use smoothclients 0

btw. I think i'm one of the few that actualy have a real aXiom config. Here are some thing from that config:

seta .extralowVAL "echo;Echo Ping as been correctly setted as : Extra ^3Low;echo"
seta .verylowVAL "echo;Echo Ping as been correctly setted as : Very ^3Low;echo"
seta lowVAL "echo;Echo Ping as been correctly setted as : ^3Low;echo"
seta normalVAL "echo;Echo Ping as been correctly setted as : ^2Normal;echo"
seta hightVAL "echo;Echo Ping as been correctly setted as : ^1Hight;echo"
seta .veryhightVAL "echo;Echo Ping as been correctly setted as : Very ^1Hight;echo"
seta .extrahightVAL "echo;Echo Ping as been correctly setted as : Extra ^1Hight;echo"
seta .extrahight "snaps 3;cl_maxpackets 50"
seta .veryhight "snaps 5;cl_maxpackets 45"
seta hight "snaps 10;cl_maxpackets 35"
seta normal "snaps 16;cl_maxpackets 30"
seta low "snaps 25;cl_maxpackets 15"
seta .verylow "snaps 40;cl_maxpackets 10"
seta .extralow "snaps 175;cl_maxpackets 8"
seta ping7 "set setping vstr .extrahight;set nping vstr ping7;set pping vstr ping6;set validate vstr .extrahightVAL;echo;echo Ping Selected :;echo Extra ^1hight"
seta ping6 "set setping vstr .veryhight;set nping vstr ping7;set pping vstr ping5;set validate vstr .veryhightVAL;echo;echo Ping Selected :;echo Very ^1hight"
seta ping5 "set setping vstr hight;set nping vstr ping6;set pping vstr ping4;set validate vstr hightVAL;echo;echo Ping Selected :;echo ^1Hight"
seta ping4 "set setping vstr normal;set nping vstr ping5;set pping vstr ping3;set validate vstr normalVAL;echo;echo Ping Selected :;echo ^2Normal"
seta ping3 "set setping vstr low;set nping vstr ping4;set pping vstr ping2;set validate vstr lowVAL;echo;echo Ping Selected :;echo ^3Low"
seta ping2 "set setping vstr .verylow;set nping vstr ping3;set pping vstr ping1;set validate vstr .verylowVAL;echo;echo Ping Selected :;echo Very ^3low"
seta ping1 "set setping vstr .extralow;set nping vstr ping2;set pping vstr ping1;set validate vstr .extralowVAL;echo;echo Ping Selected :;echo Extra ^3low"
seta setping "vstr .extralow"

seta pping "vstr ping1"
seta nping "vstr ping2"

Why would someone make this if it won't effect anything at all? I'm sure there is nothing like extra range or what so ever.. Those commands just make the connection between the server more jerky.. So the gameplay will change and you get weird situation. blocks, ghosts, weird hits. There are no magical commands that get you extra block.. its just a jerky connection between the server and clients that fuck it up.
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Madox
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Madox


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeThu Oct 16, 2008 6:09 pm

Toaster wrote:
if u use negative tn make sure you use smoothclients 0

btw. I think i'm one of the few that actualy have a real aXiom config. Here are some thing from that config:

seta .extralowVAL "echo;Echo Ping as been correctly setted as : Extra ^3Low;echo"
seta .verylowVAL "echo;Echo Ping as been correctly setted as : Very ^3Low;echo"
seta lowVAL "echo;Echo Ping as been correctly setted as : ^3Low;echo"
seta normalVAL "echo;Echo Ping as been correctly setted as : ^2Normal;echo"
seta hightVAL "echo;Echo Ping as been correctly setted as : ^1Hight;echo"
seta .veryhightVAL "echo;Echo Ping as been correctly setted as : Very ^1Hight;echo"
seta .extrahightVAL "echo;Echo Ping as been correctly setted as : Extra ^1Hight;echo"
seta .extrahight "snaps 3;cl_maxpackets 50"
seta .veryhight "snaps 5;cl_maxpackets 45"
seta hight "snaps 10;cl_maxpackets 35"
seta normal "snaps 16;cl_maxpackets 30"
seta low "snaps 25;cl_maxpackets 15"
seta .verylow "snaps 40;cl_maxpackets 10"
seta .extralow "snaps 175;cl_maxpackets 8"
seta ping7 "set setping vstr .extrahight;set nping vstr ping7;set pping vstr ping6;set validate vstr .extrahightVAL;echo;echo Ping Selected :;echo Extra ^1hight"
seta ping6 "set setping vstr .veryhight;set nping vstr ping7;set pping vstr ping5;set validate vstr .veryhightVAL;echo;echo Ping Selected :;echo Very ^1hight"
seta ping5 "set setping vstr hight;set nping vstr ping6;set pping vstr ping4;set validate vstr hightVAL;echo;echo Ping Selected :;echo ^1Hight"
seta ping4 "set setping vstr normal;set nping vstr ping5;set pping vstr ping3;set validate vstr normalVAL;echo;echo Ping Selected :;echo ^2Normal"
seta ping3 "set setping vstr low;set nping vstr ping4;set pping vstr ping2;set validate vstr lowVAL;echo;echo Ping Selected :;echo ^3Low"
seta ping2 "set setping vstr .verylow;set nping vstr ping3;set pping vstr ping1;set validate vstr .verylowVAL;echo;echo Ping Selected :;echo Very ^3low"
seta ping1 "set setping vstr .extralow;set nping vstr ping2;set pping vstr ping1;set validate vstr .extralowVAL;echo;echo Ping Selected :;echo Extra ^3low"
seta setping "vstr .extralow"

seta pping "vstr ping1"
seta nping "vstr ping2"

Why would someone make this if it won't effect anything at all? I'm sure there is nothing like extra range or what so ever.. Those commands just make the connection between the server more jerky.. So the gameplay will change and you get weird situation. blocks, ghosts, weird hits. There are no magical commands that get you extra block.. its just a jerky connection between the server and clients that fuck it up.

i just fucking love you gerco!
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Aislinn




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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeThu Oct 16, 2008 6:28 pm

someone geek made it lol
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taiSho
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taiSho


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeThu Oct 16, 2008 6:58 pm

bind MOUSE2 "+moveup;wait 4;-moveup"
seta cl_timenudge "-20"
seta cl_maxpackets "100"
seta com_maxfps "333"
jump2

> all jka, thxbye
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xender

xender


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 1:24 am

if you dont bother reading the esl forums heres ping's post:



Note: this is a somewhat lengthy post and if your attention-span is less than a minute, just read the first three passages before you waste your time letting people duel each other or whatever.

This is a really excellent idea. I greatly approve of this, and by that i do not mean the idea of letting two people just duel each other, no, this one's not gonna cut it, but rather the idea of making experiments to show that cfg values don't really do much at all except confusing the crap out of people.

It has to be admitted that i never claimed that any cfg values aren't going to give people advantages; it's just that the advantages are different from what your average german 1337 hax0r thinks they are. Here's them: 1. If your FPS are very low, you're more likely to play worse than if you'd be playing with high FPS (due to lag, duh), but since we're in an age of 20ghz quad-core quad-SLI whatever systems, this point becomes somewhat redundant. 2. If you truly believe some value will make you an awesome player, you will play better because your belief will make you unconsciously put more effort into it, or recognize the subtle opportunities or whatever. This is no new-age 'the secret' positive-thinking bullshit, but a mere self-fulfilling prophecy.

Now to the experiments: i'm sure you realize that doing the experiment the way you proposed it will be somewhat inconclusive; there are just way too many confounding variables present, which could lead to spurious relationships (that is, there are lots of factors that could be the cause of whatever blocking rate increase you see, or whatever success one of the two players is showing, not [if at all] just the cfg change, which will lead the mere correlation instead of causation). However, i really do believe one could limit the confounding variables to a minimum, that is, having situations where all the circumstances and conditions are shared, except for one (and that'd be some value in the cfg), giving us a somewhat more scientific approach. How about this:

P'ing's Scientific Method of Debunking Stupid Beliefs About CFG Values in JKA (PSMDSBACVJ....)

Anyways, what you need is to try and keep everything equal, except for the change in cfg. You also need to take the randomness of JKA into account, but that'll fall off on its own.

Preliminary Considerations:
1.Get yourself a locked server, if you want to be fancy (not required, but good to have) then don't have anyone else around the server except for yourself and your partner (from now on referred to as Guy A and Guy B).
2.Have both of you use the default cfg; by default i mean no changes in the graphics settings or wherever else, with the only exception being the name (we can conclude that names do not affect gameplay.... i hope)
3.Disable all force powers and play in TFFA mode (or Duel mode, just don't switch it around mid-way through the whole thing... and note down whichever mode you're playing in)
4.Record a demo of all your work. - this is extremely important, since i don't trust JKA players, sorry to say this.
5.Get a pen and a piece of paper, or play windowed or whatever, so you have access to some writing material.
6.Don't fuck around.

STEP 1)
Get Guy A to stand around with single red stance and look straight forward. Get Guy B to attack him with a single red stance right-swing from the front. DO NOT MOVE THE MOUSE, either of you! Just swing normally. Do this 20 times in a row and note down how often you got a block.
You'll write:

Blockrate SR [single red] Standing: x/y [that is, if Guy A blocked 10 times out of 20, you write 10/20]

Then you calculate the probability of getting a block and write it down, just divide the two numbers against each other: 10/20=0.5
Write it like this:

Probability SR Standing: x [0.5 in my case]

STEP 2)
Repeat the same procedure as in STEP 1, but attack Guy A from behind. Note down both the blockrate and the probability.

STEP 3)
Repeat it again, have Guy A tap his movement keys this time, so that he's going to move around from left to right very quickly. Note down both the blockrate and probability.

STEP 4)
Repeat, this time with Guy A crouching.
...don't even bother doing swings with red, that's a complete mess.

STEP 5)
Calculate the probability mean of all the data. You should have:

Blockrate SR Standing: x/y
Blockrate SR Behind: x/y
Blockrate SR Moving: x/y
Blockrate SR Crouching: x/y
(we could include more if anyone has any ideas, just don't give me swings with single)

Probability SR Standing: x/y
Probability SR Behind: x/y
Probability SR Moving: x/y
Probability SR Crouching: x/y

You basically count up all the probabilities and divide them by the number of probabilities you counted: (0.5+0.4+0.2+0.5)/4=0.4 (that's to get the randomness out)

STEP 6)
Repeat everything again, but this time have Guy A change to staff. Here you could add swinging as a test, where Guy A spams right-left swings without moving too much to either side and Guy B does the normal attacking.
Note it all down and calculate the mean.

STEP 7)
Nobody gives a damn about duals. Move on to repeat everything with single, but this time you give Guy A (the one receiving hits) a timenudge value of -999. Note down results, calculate mean.

The rest of the steps will be just changing the cfg values (always switch them back to default before doing anything):
1.Try cl_maxpackets 100 with com_maxfps 100
2.Try...uhm, i forgot. What other variables are you guys into?

Anyways, if you want to be super cool, you could try everything again with damage values, that is, see if timenudge increases damage and whatnot. Here you'd have to ignore the blocked hits of course.

Conclusion:

At the end of the day you'll get numbers for how often you blocked and how much damage you did with either the default CFG or one that has changed timenudge and maxpackets values, and you'll recognize that PSMDSBACVJ has just proven you that neither make a difference. If you're still in doubt or feel that the changes still occur, repeat the whole thing over and over and calculate the mean of all the experiments in order to remove the randomness from the system.

Once all that has been done, i'll make sure to bribe some of the people in our super secret news editors headquarters and publish the findings as an ESL news, giving special credit to the people doing the tests.

He basicaly said exactly what I did or tried to.This age of so called "cfg" making you better has been on a debate since the first quake.There were shit loads of theories and there still are but none of the "cfg" moaning ppl actually proved themselves right thus the q3 game is still beeing played.Go ahead and cry all you want but some of the more inttelectual ppl will diss you like we do to some germans ( i.e: when getting owned, usually someone types LOL").
To sum up if you actually believe the theory of cfg pimping than you are no different than those who "LOL" at every death.

If you do continue to argue when 2 and, Im pretty sure more will post, people prove you with arguements that put your silly "cfging makes you the best" into oblivion than you truly are more ignorant than a politician.



@leo did you ever try a negative tn and see how it acts in jka? Go ahead and you'll notice the players are moving laggy.But I already said this 10 times.Want me to record it ?

Good Luck with your bullshit theory. "LOLer"
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LeoFender
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LeoFender


Posts : 152
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Age : 36
Location : Varazdin/Zagreb

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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 3:39 am

i didn't read the whole thing but i did the last part which i guess are your words
I know that it's laggy but that's completely off the point. That's coz tn is not capable to predict sudden moves which are very common in jka saber only (poke and stuff...). I didn't play with tn enough to know exactly what's going on, but from what i do know about tn and what it was designed for, i would think that it messes the gameplay a lot on both sides and if you know how, you can easily exploit the whole confusion created by it.
I'm not saying it is universal cheat which anyone can use. I'm saying it's more like playing with different rules which are more random and therefore unfair. Say you want to play chess and the other guy starts playing checkers on a chess board
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xender

xender


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 3:57 am

It does not affect saber hits.Well at least not noticeable.
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LeoFender
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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 4:34 am

now really, over and out
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Madox
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Madox


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 6:23 am

i really dont know why are u acting like a total retard xender,tbh i liked you more before,now your just a cocky bitch...
but i clearly understand that you think of yourself as an amazingly inteligent man and that only your opinion counts...and yes obviously the rest of us who dont agree with you are just whiners and our iq is like 90..

And if that just so simple why dont you just help us and prove this?
Trust me i wouldnt care less if it ends up that CFG doesnt help at all,i just want to test it,it will be fun.The only 1 here who is ruining with his crying is you,once again,prove me wrong with the tests ...


Last edited by Madox on Fri Oct 17, 2008 6:45 am; edited 1 time in total
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Toaster

Toaster


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 6:39 am

cmon keep it friendly =)
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LeoFender
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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 9:45 am

Madox wrote:
...and our iq is like 90...
considering average iq is 100, 90 isn't as bad as you think Smile
and iq is overrated anyways...
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xender

xender


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 10:34 am

I'll keep it short as you obviously have some seriuos issues.
1) I did not flame you.stubborn/ignorant are not flames.But I do agree that the truth hurts.Thanks for making me a retard btw.

2)In the end I was right so all you acomplished is just flame me and act ignorant.( see no 1) )

3)Dont try and change the attitude from "cfg does make you better
to "yeah I know that cfg doesnt make you better(from esl forum)/yeah i just want to test for fun" .

Cheers.
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Madox
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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 1:28 pm

CFG MAKES YOU BLOCK MORE! ETC IT MAKES YOU BETTER!IT DOESNT MAKE U MORE SKILLED IT JUST HELPS!
you were right? prove it :=
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xender

xender


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 1:41 pm

I got nothign to prove.YOu do !
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LeoFender
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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 1:51 pm

xender wrote:
But I do agree that the truth hurts
xender wrote:
I got nothign to prove.YOu do !
so in your opinion everything you say is absolute truth, and everyone else need to prove their theories?
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xender

xender


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 2:24 pm

I was reffering to madox about the truth hurts.As in beeing ignorant.And how can I prove smthign that isnt there?( I and other great minds of cfging already did in words.yes Im actually joking about inttelectual, and great minds.).

That was an extremeIy lame assumption leo.

Enough is enough.Or as you said it over and out?
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LeoFender
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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 3:43 pm

First of, i know you said that to madox. I was just curious why you said the TRUTH hurts. Truth of course being something YOU said and cannot prove. Even if you do believe it is the truth, you can't assume it is for the sake of the argument if it isn't proven.

When i said over and out i meant I'm done talking about cfg stuff coz it's stupid. Now I'm talking about some stuff you said that confuse me. I'm not talking about cfgs anymore Razz

You said " how can I prove smthign that isnt there?"
please clarify
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xender

xender


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 3:58 pm

cba
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Eazy
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Eazy


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 4:10 pm

retards
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Toaster

Toaster


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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 4:12 pm

you guys still arguing about it.

Join me and watch minneyar making out with midgets.
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Madox
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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 6:25 pm

The last thing im gonna write here...
Xender i dont know why do you keep calling me stuborn and ignorant...look how many ppl acctualy posted and agreed with me...yet you ignored every single one of them and keept saying how you are right and i am wrong.clearly that means that im not the ignorant 1 there...

ping acctualy wrote that he thinks its a good idea and wrote alot of ideas to test it.he thinks that the cfgs dont do shit but he still said we should try it to prove his theory...
what do you do?
you post after him writing something like this
"I think we can sum this up that your stubborness,madox, has made you look like one of the random duel/pug players that cry at every death.Good luck with your tests."
Maybe i missed a part of pings test,but where did he give any acctual prove that CFGs dont make a difference?
So again you are the ignorant 1

Let us continue!





Lord Xenderich:
" Corect but really these things are already known by most of the community but whatever you or I may say some of the people will remain ignorant.You cant change the way they are."


I could say the same thing about you tbh,even if i prove that fucking around with your cfg makes u more blocky you would still say that you were right...

MORE!

Icarus wrote
"But yes it changes thing, its not ignorant to say it does, it ignorant to say it doesnt. Or at least to say you're posetive when there's no way you can ever be... Wink"


again u simply skiped his post and continued saying how you were right!

Dureal wrote!
"Are you speaking about general stuff like fps, packets and rate? If yes, I don't see the reason for this. Of course the netsettings change your gaming experience."

So even Duri wrote that changing commands will change your gaming experience!
And again u simply ignored it and went on calling me stuborn...
A few questions for the end!

You do know that JKA is a rather buggy game,and now even shit loads of ppl said that u can change stuff with simple commands,what makes you think that u cant acctualy try to abuse this things and finaly make u blocky/ghostly/laggy?
And im the ignorant one?



1 more thing!Before you acctualy call me ignorant and stuborn again go a few posts up and acctualy read what Leo said!
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taiSho
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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeFri Oct 17, 2008 7:49 pm

stfu now, its really ridiculous...
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xender

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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeSat Oct 18, 2008 1:14 am

mmm reading disorders madox? ( i.e: pings sarcasm -> read the whole post not just Its a great idea/ icarus,dureal, myself agreed on our posts that it doesnt give you a high advantage(more blocks,etc.).never said it doesnt offer ANY kind of advantage. etc. )

If cfgs are as you say go ahead and struggle yourself to find its darkest secrets and use it, if not shut the fuck up already. No one is forcing you to play the game. And dont start the fairness bullshit.

Use "them", Join "them", Play fair but dont cry ( yes Im not referring literally crying but as in trying to prove/complain which in jka is pointless ) about "em" ( I quoted "them" because Im referring to the cfg which is not a person )

Im done.
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Muse
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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeSat Oct 18, 2008 4:13 am

You guys really need to check up on your English grammar; in some of these arguments it's barely possible to decipher what your point is. Maybe it's that you actually don't have one and you're bullshitting XD
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taiSho
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PostSubject: Re: Serverconfig   Serverconfig - Page 3 Icon_minitimeSat Oct 18, 2008 4:14 am

close this topic now
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